Hymn for Those Left Behind

I will stomp the patriarchy in my naughty nurse outfit. (...Or maybe just my scrubs. Probably my scrubs.)

29 years old, Seattle-born and -raised, unapologetic fangirl and appreciator of beauty in all its forms.
afalcon88:

Clint Barton speaks the words of truth

afalcon88:

Clint Barton speaks the words of truth

(via mazarinedrake)

stereowire:

i have time to draw againnnnnn now i just have to remember how

dialogue shamelessly stolen from captain america #603. here's the non-separated version

(via mazarinedrake)

agameofclothes:

What Arianne would wear, Reem Acra

whitegirlsaintshit:

treehunna:

queentiye:

thagoodthings:

cosbyykidd:

bishopmyles:

dontsweatmytechinque:

babeobaggins:

melaninamami:

jnc-ink:

adorableblackgiant:

brownglucose:

Sing.
Your.
Song!

🙏🙏🙏🙏🙏🙏

Sing, young black man.

black exellence

GO OFFFFF

His runs😩😩😩🙌🙌🙌🙌🙌🙌🙌

Damnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn

Dude was runnin all over the place

PLEASE MAKE THIS GO VIRAL

YES

YOU BETTA FUCKIN GET IT BOY!

(via mydrunkkitchen)

jathis:

cartel:

walking into the wrong class

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THAT OWL LOOKS SO FUCKING

BEFUDDLED

(via mydrunkkitchen)

allteensrelate:

How are we supposed to go from not being able to live on our own or get jobs to complete independence in just one year when all school has taught us is the difference between x and y?

(via shutthefuckupcas)

Commander Vimes didn’t like the phrase ‘The innocent have nothing to fear’, believing the innocent had everything to fear, mostly from the guilty but in the longer term even more from those who say things like ‘The innocent have nothing to fear’.
Terry Pratchett (via beornwulf)

(via mazarinedrake)

I have met some of the most amazing women I have ever known through the game industry. Larger-than-life, funny, warm, sweet, razor-sharp, overeducated women, the kind who laugh too loudly in quiet rooms. It’s been a long time since I’ve heard most of them laugh. One of them IMed me today about how she was leaving the industry and she couldn’t handle the idea of disappointing me but she just couldn’t take it any more, and I told her it was okay, it’s fine, self-care is so important, because it is.

The truth is that after our conversation ended, I put my head in my hands and cried.

I could tell you stories about the voices we’ve lost, the women we’ve scarred, the people we’ve left behind. I want to, but I’m not sure you’d get it. I tweeted earlier today, We should have a war memorial for all of the women we have lost to this. We should lay flowers and grieve and see our reflections in stone. And I meant it. I wish there were a way to honor the people our industry has wronged, and a way to visualize the enormity of what we have lost because of it— some representation of the gap between what games are and what they can be, and the pieces of the bridge between that have fallen away.

Elizabeth Sampat writes on women in the games industry, spinning off Zoe Quinn’s situation. Read the whole thing. It’s a shotgun blast of a piece. The last line of the whole thing is my takeaway from the last few weeks. (via kierongillen)

(via mazarinedrake)

spoopy-banana:

katsallday:

gipsiidanger:

trickortreevee:

i think the disney company somehow forgot that you can make a character attractive AND expressive 

IN 2D ANIMATION, YES. CGI IS MUCH DIFFERENT AND MUCH HARDER TO FORM DIFFERENT EXPRESSIONS AND FACES OH MY GOD

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Bonus Barbie!

Please, don’t undermine the skills of modelers, riggers, and animators.

And two fun facts:

•The Incredibles was the first PIXAR film to feature humans to the scale that they did and I think they pulled off expressions on ALL their characters pretty damn well.

•Jessica Rabbit was hand inked, hand painted, and hand airbrushed on celluloid and manually composited into each scene, but they didn’t sacrifice how expressive she was just because animation is hard.

(via mazarinedrake)